WECS
Contents:
Manual
What is WECS?
Installation, etc.
Hello World
Tutorial
What is an ECS?
World
Components
Entities
References
Systems
Summary: WECS core
Aspects
Prefabricated System/Component Groups
General Game Mechanics
WECS Components / Systems for Panda3D
Panda3D Boilerplate
Boilerplate for Panda3D
Integrations
Design Notes
Warning
Why ECS?
Deferred Component addition / removal
Motivation
Deferring changes
Implementational detail: Optimizing type filtering performance
Components referencing each other
Implementational detail: Size of GUIDs
Implementational detail: Systems threading
Note: Component Inheritance Considered Dangerous
Composing templates for generic entities
Articles
TODO List
Hot Topics
Lukewarm
Icebox
API Reference
wecs.core module
wecs.mechanics package
wecs.mechanics.clock module
wecs.panda3d package
wecs.panda3d.ai module
wecs.panda3d.animation module
wecs.panda3d.aspects module
wecs.panda3d.camera module
wecs.panda3d.character module
wecs.panda3d.clock module
wecs.panda3d.core module
wecs.panda3d.input module
wecs.panda3d.model module
wecs.aspects module
wecs.boilerplate module
wecs.cefconsole module
wecs.equipment module
wecs.graphviz module
wecs.inventory module
wecs.repl module
wecs.rooms module
WECS
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API Reference
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wecs.cefconsole module
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